Onemore

Shaping images and data. Developing hybrid creative solutions — from 3D to Generative AI — for video productions and immersive installations.

Blender
Houdini
Davinci Resolve
Photoshop
ComfyUI
Touchdesigner
Cursor
Blender
Houdini
Davinci Resolve
Photoshop
ComfyUI
Touchdesigner
Cursor

Multidisciplinary 3D Artist & Creative Technologist

I am a visual artist and technical director dedicated to bridging the gap between raw imagination and digital realism. With deep expertise in Blender and DaVinci Resolve, I specialize in crafting immersive visual experiences that range from photorealistic product visualization to large-scale experiential advertising.

My approach is defined by a unique fusion of traditional artistry and emerging technology. I don't just use tools; I engineer workflows. Whether I am managing complex ACES color pipelines for cinematic environments, utilizing photogrammetry to create digital twins of luxury products, or developing anamorphic 3D content for curved LED walls, I treat every project as an opportunity to push the boundaries of the medium.

I thrive at the intersection of the physical and digital worlds. My recent work explores hybrid pipelines—integrating Generative AI for rapid prototyping, performing advanced VFX integration (tracking & relighting) on live-action footage, and simulating complex physics for broadcast animation.

From underground aesthetic compositing to high-end commercial DOOH (Digital Out-of-Home), my goal remains constant: to tell compelling visual stories through cutting-edge technique.

Profile

Core Competencies

3D Generalist & Simulation

  • Advanced Modeling & Sculpting: Hard-surface, Organic, Procedural
  • Animation & Rigging: IK, Character Animation, Driver-driven Logic
  • Simulation: Rigid Body, Cloth Dynamics, Particle Systems

VFX & Post-Production

  • Compositing: Node-based workflow in DaVinci Resolve (Fusion)
  • Pipeline: ACES Color Space, Multilayer EXR Management
  • Integration: Camera Tracking (GLOMAP), Projection Mapping, Relighting

Emerging Tech & R&D

  • Hybrid Workflows: AI-to-3D Asset Generation, Stable Diffusion
  • Reality Capture: Photogrammetry (Scan-to-Render), Retopology
  • Experiential: Anamorphic 3D / Forced Perspective for LED Walls

Software Proficiency

  • Primary: Blender, DaVinci Resolve
  • Secondary: Adobe Photoshop, RealityCapture, ComfyUI